What rpg should i play pc




















Comment Comment. The Witcher 3: Wild Hunt. Persona 5 Royal. PlayStation 4. Mass Effect Legendary Edition. Nier: Automata. Disco Elysium: The Final Cut. PlayStation 5, PlayStation 4. Divinity: Original Sin 2. Fire Emblem: Three Houses. Tales of Arise. Yakuza: Like A Dragon. Products In This Article. The Witcher 3: Wild Hunt Platform:. Nier: Automata Platform:. PlayStation 4, PC. Persona 5 Royal Platform:. Mass Effect Legendary Edition Platform:. Divinity: Original Sin 2 Platform:.

Tales of Arise Platform:. Yakuza: Like A Dragon Platform:. PlayStation 5. More Info. Ultimately, it doesn't matter what kind of Vault Hunter you build, all that matters is you kick Handsome Jack's ass - and trust us, you'll want to. Final Fantasy 7 is universally loved, so it's no surprise the Final Fantasy 7 Remake would end up on here.

The beautifully detailed world you were already familiar with has changed - it seems bigger, more epic, and impresses at every turn.

The world feels lived-in, the environment is vibrant - this is truly a reimagining of a classic. Final Fantasy 7 Remake honors the original game, while also introducing new elements to update it for modern players. Gone is the turn-based setup of the original game, and in its place is a real-time combat system that immediately feels more kinetic and dynamic. Your favorite characters have also gotten more depth, giving them even more pathos and helping you fall in love with them all over again.

Sure, playing the Ranger Talion as a sneaky stabber or the kind of Ranger who goes in sword swinging is kinda fun too, but what makes Shadow of War one of the best RPG games is the way it encourages you to manage your followers. You can send them to be spies, or sow seeds of discontent if you leave them to die in battle. There are so many options even Sauron himself would be overwhelmed. Come for the soundtrack, stay for the silky smooth combat and pitch-perfect blend of genres.

There's hack and slash, there's shoot 'em up, there's text adventures, there's RPG elements — Nier: Automata has it all, and in spades. The dazzling combat is split between three crazy sexy cool android protagonists who twirl and flip in hypnotic ways - and while its fun to hack and slash away at enemies with the quiet fury of a robot, the game really shines when you start customizing those robotic elements. Pick what chip is installed in your metal head and swap them in and out as needed, depending on the enemies you're facing - add that to one of four weapons in your arsenal and you'll have an ever-changing flurry of devastating combos at your disposal.

The ending will linger with you long after and make you want to go back and get whatever extra info you can. The Outer Worlds is a game that lets Obsidian show off its best talent: making RPGs with great dialogue, engaging characters, and a world that drags you in and never lets you go. The Outer Worlds feels like Firefly and Mass Effect had a neon space baby and you are the caretaker of its future - no pressure.

Sure, this game asks you to do a lot of talking in order to get to the best, cystipig-meatiest bits it has to offer, but almost every conversation you have with the denizens of Halcyon will delight you in some way. Brilliant voice acting coupled with cracking writing and surprisingly deft facial animations means you're going to be picking favorites and picking them fast. This only makes every decision more difficult, which is the mark of a great RPG: the ability to make you sweat with anxiety over a superficially innocuous dialogue option.

Kingdom Hearts 3 might have fourteen years of dev time under its belt, but the second installment in the trilogy excluding all the other games in the franchise, looking at you Re:Coded is still superior. To make matters worse, or better, in our opinion, Outward constantly auto-saves your game. Your mistakes are permanent and death can't be sidestepped by loading a recent save. In a cruel marriage between Dark Souls and Minecraft, you're likely to be knocked down a peg every time you die, often left retracing your steps to find lost gear and left missing progress you'd so jealously hoarded.

Yet another treat is Outward's magic system in which you're forced to irreversibly trade some of your total health points for magical aptitude. Spells are hard-won and costly investments that make casting even a simple fireball a luxury.

Outward's split-screen co-op, even online, is another unorthodox twist that brings new challenges and new laughs to the concept of becoming a hero. And now for something completely different. Like a Dragon is the seventh mainline Yakuza game, a series of quirky Japanese crime epics. But it's the perfect place for a new player to start, telling a completely new story and introducing a new hero, the extremely likeable Ichiban Kasuga. The traditional real-time combat is replaced with a Dragon Quest-inspired turn-based system, and you can fight alongside a party of equally eccentric characters, each with their own absurd powers and abilities.

Set in Yokohama, the story follows Ichiban as he tries to climb out of the gutter and make a name for himself in the city. Along the way he makes friends, including a tough but kind-hearted homeless man called Namba. Like every Yakuza game, Like a Dragon is a charming mix of extreme violence, genuinely heartfelt melodrama, and fun, goofy humour. The story is superb, the characters are great, and the combat has a decent amount of depth.

It's more streamlined than some of the games on this list, but a fantastic RPG nonetheless. There's nowhere like the Unterzee. Sunless Sea's foreboding underground ocean is an abyss full of horrors and threats to the sanity of the crews that sail upon it.

In your vulnerable little steamboat, you have to navigate these waters, trading, fighting and going on bizarre adventures on islands filled with giant mushrooms or rodents engaged in a civil war. It's often strikingly pretty, but text drives Sunless Sea. Like Failbetter Games' browser-based Fallen London, it's drenched in beautifully written quests, dialogue and descriptions.

And it's not restricted to gothic horror, though there's plenty of it. Your journey across the black waters is just as likely to be whimsical and silly. Always, though, there's something sinister lurking nearby. Something not quite right. Most licensed games are bad on their own, but a role-playing game based on a crudely animated, foul-mouthed television show should be downright awful.

But even today, the blocky character models still have personality, and the facial animations are surprisingly effective. The development cycle was plagued with issues and the final product rushed, but playing Anachronox now still feels like a revelation.

Need an upgrade to get Kingdom Come running at top clip? Here are the best graphics cards available today. In this historical RPG set in the muddy fields of Bohemia, , you play as a peasant called Henry who gets swept up in a war for his homeland.

It's a detailed RPG, with a deep sword fighting system, hunger and thirst systems, crafting and more than a dozen equipment slots to fill with meticulously modeled gear inspired by the raiments of the time.

It's also surprisingly open-ended. If you want to wander into the woods and pick mushrooms for meagre coin then off you go, just be careful of bandits as you explore the pretty rural locales. It's by no means perfect—there are plenty of bugs and wonky moments—but this is an RPG in the Elder Scrolls vein. A few bugs can be excused when the wider experience is this atmospheric. Grim Dawn is a gritty, well-made action RPG with strong classes and a pretty world full of monsters to slay in their droves.

Like its cousin, Grim Dawn lets you pick two classes and share your upgrade points between two skill trees. This hybrid progression system creates plenty of scope for theorycrafting, and the skills are exciting to use—an essential prerequisite for games that rely so heavily on combat encounters. The local demons and warlords that terrorize each portion of the world are well sketched out in the scrolling text NPC dialogue and found journals.

Release date: Developer: Square Enix Steam. The smartest Final Fantasy game finally got a PC port in The game can't render the sort of streaming open worlds we're used to these days, but the art still looks great, and the gambit system is still one of the most fun party development systems in RPG history.

Gambits let you program party members with a hierarchy of commands that they automatically follow in fights. You're free to build any character in any direction you wish. You can turn the street urchin Vaan into a broadsword-wielding combat specialist or a elemental wizard.

The port even includes a fast-forward mode that make the grinding painless. We loved the original Legend of Grimrock and the way it embraced the old Dungeon Master model of making your party—mostly a collection of stats—explore the world one square at a time. The one drawback is that it was too literal of a dungeon crawler. The enemies might change, but for the most part you kept trudging down what seemed like the same series of corridors until the game's end.

The sequel, though, focuses on both the dank dungeons and the bright, open world above, resulting in a nostalgic romp that's immensely enjoyable and filled with even deadlier enemies and more challenging puzzles. As with the first outing, much of its power springs from the element of surprise.

One moment you'll be merrily hacking through enemies with ease, and the next you might find yourself face-to-face with an unkillable demon. And then you'll run, and you discover that there are sometimes almost as many thrills in flight as in the fight. Release date: Developer: tobyfox Humble Store , Steam. Play only the first 20 minutes, and Undertale might seem like yet another JRPG tribute game, all inside jokes about Earthbound and Final Fantasy coated with bright sugary humor and endearingly ugly graphics.

But take it as a whole and find out that it isn't all bright and sugary after all , and it's an inventive, heartfelt game. It's a little unsettling how slyly it watches us, remembering little things and using our preconceptions about RPGs to surprise and mortify and comfort.

Undertale certainly sticks out among all these cRPGs, but looking past its bullet hell-style combat and disregard for things like leveling and skill trees, it's got what counts: great storytelling and respect for player decisions. It isn't quite the accomplishment of its cousin, Pillars of Eternity, but Tyranny's premise sets it apart from other RPGs.

Playing as an agent of evil could've been expressed with pure, bland sadism, but instead Tyranny focuses on the coldness of bureaucracy and ideological positioning. As a 'Fatebinder' faithful to conqueror Kyros the Overlord—yep, sounds evil—you're tasked with mediating talks between her bickering armies and engaging with rebels who fight despite obvious doom, choosing when to sympathize with them and when to eradicate them, most of the time striking a nasty compromise that balances cruelty and political positioning.

The latter is achieved through a complex reputation system that, unlike many other morality meters, allows fear and loyalty to coexist with companions and factions.

As with Pillars, Tyranny's pauseable realtime combat and isometric fantasy world are a throwback to classic cRPGs, but not as a vehicle for nostalgia—it feels more like the genre had simply been hibernating, waiting for the right time to reemerge with all the creativity it had before. This excellent free-to-play action RPG is heaven for players that enjoy stewing over builds to construct the most effective killing machine possible. As you plough through enemies and level up, you travel across this huge board, tailoring your character a little with each upgrade.

Gear customization is equally detailed. Every piece of armor has an arrangement of slots that take magic gems. These gems confer stat bonuses and bonus adjacency effects when set in the right formations. You might begin Darkest Dungeon as you would an XCOM campaign: assembling a team of warriors that you've thoughtfully named, decorated, and upgraded for battle. How naive! Inevitably, your favorite highwayman gets syphilis.

Your healer turns masochistic, and actually begins damaging herself each turn. Your plague doctor gets greedy, and begins siphoning loot during each dungeon run. A few hours into the campaign, your precious heroes become deeply flawed tools that you either need to learn how to work with, or use until they break, and replace like disposable batteries. With Lovecraft's hell as your workplace, Darkest Dungeon is about learning how to become a brutal and effective middle manager.

Your heroes will be slaughtered by fishmen, cultists, demons, and foul pigmen as you push through decaying halls, but more will return to camp with tortured minds or other maladies.

Do you spend piles of gold to care for them, or put those resources toward your ultimate goal? Darkest Dungeon is a brilliant cohesion of art, sound, writing, and design. The colorful, hand-drawn horrors pop from the screen, showing their influence but never feeling derivative. It's a hard game, but once you understand that everyone is expendable—even the vestal with kleptomania you love so much—Darkest Dungeon's brutality becomes a fantastic story-generator more than a frustration.

Get those horses looking nice and crisp with the best gaming monitors available today. There are few games that get medieval combat right, and fewer still that add a strategic, army-building component.



0コメント

  • 1000 / 1000